Recently I’ve been playing some 3D PICO-8 games and I’m intrigued as to how the game creators squished 3D graphics into PICO-8’s limitations. I have experience with Blender, so I’m familiar with the high level concepts of 3D graphics, but I don’t understand how they work at a low level. So… I got a course on 3D graphics from scratch in C! This is going to be epic.
Log
Just got the course on 3D graphics and watched the intro. I’m soo hyped to begin! :D:D:D:D
Two and a half hours later:
I’ve completed the setup and now I have a window with pixels I can write. I made a triangle pattern:
See you tomorrow for another update!
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