Today is the day. Behold the crab. (Best viewed while listening to Crab Rave.)
So today I got UV coordinates from OBJ files in the usual two hours! Now I can load any OBJ file with a texture and render it. I also finally replaced my file loading code and sort of fixed a segmentation fault. Good times! I’ll see you tomorrow for Z-Buffering.
Your data is processed in accordance with my privacy policy. Comments are manually approved and may take a while to appear.