Learning C, Day 19 (Loading UV Coordinates)

Today is the day. Behold the crab. (Best viewed while listening to Crab Rave.)

Model by Bohdan Lvov, licensed under CC-BY 4.0

So today I got UV coordinates from OBJ files in the usual two hours! Now I can load any OBJ file with a texture and render it. I also finally replaced my file loading code and sort of fixed a segmentation fault. Good times! I’ll see you tomorrow for Z-Buffering.

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