POV-Ray, #2

Today I made a donut in POV-Ray! I’d like to add sprinkles, but I’m not sure how to position them. Maybe I could use a for-loop with some randomness to make their placement look natural.
POV-Ray uses a system for creating shapes called Constructive Solid Geometry or CSG. With CSG, you add and subtract primitive shapes to get more complex shapes. It’s a very different approach from my usual 3D modeling and it’s weird to get perfectly smooth shapes without subdivision.

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