Learning Assembly, #27

Today I learned about getting player input on the Atari. It’s kind of weird that the memory address bits are reversed, 0 means the input is pressed and 1 means not pressed.

I want to finish this course by the end of the year. I have about 10 hours left to watch, but it’ll probably be more like 15 hours when I include typing the code. I need to make those calculator demos I was talking about at the start xD

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