Verlet integration! The physics code is from Coding Math’s excellent tutorial series on youtube. I finished the tutorial and thought it would be fun to make an editor to go along with it.
Controls:
- Left click and drag to move points
- Left click on a point to make it static
- Left click on an empty space to add a point
- Right click to remove points
- Right click and drag from a point to create a new stick
Click play to start the simulation. Pausing will reset all the points. Also supports arrow keys to move the mouse, with “Z” and “X” acting as left and right click.
Downloads
Version 1, 3/10/2021
(SHA256: e75796436aa072510ad286e71bffa2a0cacfde05b9a4d41c9978487f6cacc569)
(SHA256: 903803147833e96618509d53eb091c8569e22f762388e08c4088b9806f19cab3)
Licensed under CC0. This project is free to share, distribute, and remix, even for commercial uses. You don’t have to credit me.
Yes
Epic! :D
Sure is!
xD