Winter ’22/23, Day 45

I figured out the UV coordinates! They were stored as 16-bit integers, and all I had to do was upgrade my debug viewer to realize I had already solved them. That was the last part of this project, so like, what now? I already reversed the accompanying image texture format. Maybe find a new, harder project?

Leave a comment

Your email address will not be published. Required fields are marked *

Your data is processed in accordance with my privacy policy. Comments are manually approved and may take a while to appear.