I’m encountering some friction with learning Voxatron. Here are the issues:
Author: Jacob
Learning Voxatron, #1
I’ve started learning how to make games in Voxatron! I couldn’t find any recent tutorials, so I’ve just been reading the manual. I found a fix for the fullscreen window being off-center: “xdotool search –name voxatron windowmove %1 0 0” It looks so much better in fullscreen! I still don’t know how to record full…
Pixel Art House (PICO-8)
Today I finished the animation! It’s the house from UP with clouds and balloon physics. Use the up and down arrow keys to move the camera.
Circle Collisions, #3
Today I drew a pixel art house! It’s the house from UP, which is one of my favorite movies. The circle collisions are done, so I’m not sure how to title this post. Anyway, next up is clouds!
Circle Collisions, #2
More collisions! I borrowed some code from my bubbles screensaver and it’s working pretty well. I still need to optimize it so I have more CPU available for other things. I can’t wait to add the other graphics!
Circle Collisions, #1
Today I started working on a better circle collision system for an upcoming animation/demo I want to make. I can’t seem to get enough of Verlet integration+circle collisions. I guess because they’re super easy and the results look fairly realistic.
Toki Pona, #1
I started learning Toki Pona about three weeks ago and I’ve memorized almost all 137 core words. It’s definitely possible to memorize them faster, I’ve just been working on Toki Pona along with my other projects. Some background about the language: Toki Pona is a constructed language created by Sonja Lang in 2001 with a…
Voxatron First Impressions
Today I got Voxatron! It’s a fantasy console like PICO-8, and also from Lexaloffle, but in 3D. I didn’t initially buy Voxatron along with PICO-8 because it didn’t look like my cup of tea, but recently some tweets by zep convinced me otherwise, and I thought I’d write my first impressions. On first launch, I…
Squishy Square (PICO-8)
Today I felt like making a physics demo, so I did! The Verlet integration physics code is from Coding Math.
POV-Ray, #2
Today I made a donut in POV-Ray! I’d like to add sprinkles, but I’m not sure how to position them. Maybe I could use a for-loop with some randomness to make their placement look natural.
POV-Ray, #1
I recently discovered POV-Ray, a 3D path-traced renderer which uses only text to describe 3D scenes, which I find fascinating. I’ve just started with it and it’s already a lot of fun. I love the retro look of the images it produces.
Reading Beowulf, #2
Today I finished reading Beowulf and I thoroughly enjoyed it. I thought it would take me much longer to read. I noticed more similarities to Lord of The Rings, The Hobbit, specifically. Just before Beowulf’s fight with the dragon, an unnamed character discovers the dragon’s treasure hoard by a secret passage and takes a goblet.…
Reading Beowulf, #1
A quick introduction: I’m reading Beowulf because it’s mentioned in English Literature by William J. Long (1945) and I was inspired to read it. I’m reading the English translation by Seamus Heaney, because I can’t read Anglo-Saxon. I’m about halfway through and I’m really enjoying it. I love how it’s so extra at times, like…
Upcoming Projects (what’s next)
I’ve recently done several long-running series (Learning C, 30 Days of Watercolor, PICO-8 Text Editor) and I think it would be fun to do a variety of things next. Things on the menu so far: POV-Ray, Toki Pona, and Beowulf.POV-Ray is a 3D rendering program I found yesterday, Toki Pona is a constructed language I…
PICO-8 Clock
Here’s the clock I was working on last month. I just added sounds (which are off by default because they’re too loud.) Controls: “Z” to toggle number bounce mode.
Learning C, Day 30 (Terrain Collisions)
I got the terrain collisions working! I know this is like 2 months later, but I wanted to finish this so that when I have fresh ideas for C, I can jump right back in. The problem with the alignment was just a bunch of small problems. The resulting collisions ended up being much more…
PICO-8 Text Editor with Effects (Version 2)
A text editor with particles and sound effects! Read about the development process starting here. Controls: Mouse to select text. Arrow keys to move the cursor. To highlight text, make a selection using the mouse and click the highlight button at the top of the screen. The scroll bar and top menu only appear when…
PICO-8 Text Editor With Effects, #36
Everything is done! Go play with the finished editor! I only went roughly 6 minutes over my 6 hour finishing time budget and in total I spent about 32 hours over the course of 36 days.I ended up doing a more traditional credits screen because I thought modifying the user’s text would be annoying. I…